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Game Asset - Grand Piano

This is a postgraduate project for the Game Art and Animation program at Seneca College in which I modeled the grand piano and sheet music in Maya using a mid-poly workflow. The model was also rigged and animated in Maya. Destruction was applied to the wooden pieces in Houdini. Textures were applied in Substance 3D Painter. A scattering HDA was built in Houdini to distribute sheets of music, foliage, and rubble within the scene. The final diorama was rendered in Unreal Engine 5.1. Supporting environment assets: Quixel Megascans. Music: Track 1 from Ghosts I. Written and performed by Trent Reznor and Atticus Ross. Licensed under a Creative Commons Attribution-Noncommercial Share Alike license.

3/4 view

3/4 view

360° cinematic

View of keys

View of keys

View of strings

View of strings

Alternate 3/4 view

Alternate 3/4 view

Wireframe

Wireframe

Houdini Wood Destruction

Houdini Wood Destruction