This is a postgraduate project for the Game Art and Animation program at Seneca College in which I modeled the grand piano and sheet music in Maya using a mid-poly workflow. The model was also rigged and animated in Maya. Destruction was applied to the wooden pieces in Houdini. Textures were applied in Substance 3D Painter. A scattering HDA was built in Houdini to distribute sheets of music, foliage, and rubble within the scene. The final diorama was rendered in Unreal Engine 5.1. Supporting environment assets: Quixel Megascans. Music: Track 1 from Ghosts I. Written and performed by Trent Reznor and Atticus Ross. Licensed under a Creative Commons Attribution-Noncommercial Share Alike license.
360° cinematic