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Game Asset - Gas Generator

This portable gas generator was created as part of my final postgraduate group project for the Game Art and Animation program at Seneca College entitled Site 57: Celestial Ruins. The generator was modeled in Maya using a mid-poly workflow. Textures were applied in Substance 3D Painter, and unique alphas were created using Adobe Photoshop. Final renders were made in Marmoset Toolbag.

3/4 view

3/4 view

360° view

Top view

Top view

Control panel

Control panel

Bottom view

Bottom view

Wireframe view

Wireframe view