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Environment - Alleyway

In this postgraduate project for the Game Art and Animation program at Seneca College, I built an alleyway using modeling tools in Unreal Engine and importing assets from Quixel. Custom light functions and fog generators were created in the engine to emphasize the mood. Ultra Dynamic Sky was used from the Unreal Engine Marketplace.

Front view

Front view

Cinematic video

3/4 view

3/4 view

3/4 view

3/4 view